Instantaneous velocity is obtained with calculus. it is
v = dx/dt.
You must find the time-derivative of x(t) at the instant (value of t) you want the instantaneous velocity.
2006-08-25 15:05:19
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answer #1
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answered by gp4rts 7
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v(t) = (1/m)*integral(0,t,f(a)da) + v(0)
where m is an objects mass
f(t) is a force applied in line with the objects center-of-mass. And "a" is simply a variable of integration
For 2, 3 or higher dimensional cases, just compute the above integral in each dimension separately, for example, in the 3D case:
vx(t) = (1/m)*integral(0,t,fx(a)da) + vx(0)
vy(t) = (1/m)*integral(0,t,fy(a)da) + vy(0)
vz(t) = (1/m)*integral(0,t,fz(a)da) + vz(0)
v(t) = sqrt(vx(t)^2 + vy(t)^2 + vz(t)^2)
where vx(t), vy(y) and vz(t) are the velocities in the x,y, and z directions respectively, and v(t) is the total velocity.
2006-08-26 01:12:04
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answer #2
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answered by none2perdy 4
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simply put, it's the velocity in a very short amt. of time...lower the delta t and you'll get closer to instantaneous.
2006-08-25 22:19:02
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answer #3
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answered by adklsjfklsdj 6
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i assume you've been given a time dependent function that describes the position or the acceleration of this problem?
you might include those details in the next version of your question.
2006-08-25 22:24:46
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answer #4
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answered by emptiedfull 3
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take the derivative
2006-08-25 23:58:32
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answer #5
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answered by locuaz 7
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v= dx/dt
2006-08-29 03:21:17
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answer #6
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answered by Anonymous
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