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virtual reality features of computers

2006-08-20 22:20:42 · 7 answers · asked by honey_boy610 1 in Computers & Internet Other - Computers

7 answers

well its like real life but in computers and everything is like in 3-D models

2006-08-20 22:32:15 · answer #1 · answered by Anonymous · 1 0

Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated environment. Most virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced and experimental systems have included limited tactile information, known as force feedback. Users can interact with a virtual environment either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus boom arm, and/or omnidirectional treadmill. The simulated environment can be similar to the real world, for example, simulations for pilot or combat training, or it can differ significantly from reality, as in VR games. In practice, it is currently very difficult to create a high-fidelity virtual reality experience, due largely to technical limitations on processing power, image resolution and communication bandwidth. However, those limitations are expected to eventually be overcome as processor, imaging and data communication technologies become more powerful and cost-effective over time.

2006-08-20 22:24:56 · answer #2 · answered by Kaz 2 · 2 0

Search in Google. You can go to the following site to know something:

2006-08-20 22:31:59 · answer #3 · answered by Answer Answer 4 · 0 0

Artificially intelligent program.

2006-08-20 23:26:03 · answer #4 · answered by ♥ forever 2 · 0 0

honey boy

Definitions of Virtual Reality:

* An artificial environment created with computer hardware and software. To "enter" a virtual reality, a user wears special gloves, earphones, goggles and/or full-body wiring. In addition to feeding sensory input to the user, the devices also monitor the user's actions. The goggles, for example, track how the eyes move and respond accordingly by sending new video input.

* A computer simulation of a real 3-dimensional world, often supplemented by sound effects. People often associate virtual reality with a body suit and head gear that inclues an internal screen. The suit measures your boby's movements and displays them on the screen. These computerized images can be simulated in any environment making you feel like you're realy there. This is one interface, a more common use for VR is seen in many 3D computer games.

* The proposed construction of artificial realities in a purely digital realm; not yet technically feasible in the strictest sense. By extension any form of simulated reality - textual or graphical - created using computers. Also used as a marketing term to sell technology that can create two-dimensional representations of three-dimensional space on a computer screen.

* A computer-based technology for simulating visual auditory, and other sensory aspects of complex environments.

* A human-computer interface in which the computer creates a sensory-immersing environment that interactively responds to and is controlled by the behavior of the user.

* an immersive and interactive simulation of either reality-based or imaginary images and scenes. See Cyberspace.

* Virtual reality (often called VR for short) is generally speaking an attempt to provide more natural, human interfaces to software. It can be as simple as a pseudo 3D interface or as elaborate as an isolated room in which the computer can control the user's senses of vision, hearing, and even smell and touch.

* simulated environments and the methods used to create them

* Immersion of one or more individuals in a virtual environment, with the aim of achieving the illusion that they are in a place, time, or situation different from their actual real-world location and/or time.

* A technology that is computer generated and allows the user to interact with data that gives the appearance of a three-dimensional environment. The user can "enter" and "navigate" the "3-D world" portrayed as graphic images and change viewpoint and interact with object in that world as if "inside" that world.

* An interactive, simulated environment (three dimensional multimedia application) that allows the users to perform actions that give them more control over how the information is viewed. Being a medium for education, it allows an individual to project him or herself into a computer generated world and move freely within it. ...

* An artificial environment created with computer hardware and software and presented to the user in such a way that it appears and feels like a real environment.

* Simulation of real-life experiences, usually through the use of graphical display devices and sensitive input devices worn by all participants.

* A viewer controlled computer interface using computer generated imagery and audio that presents the appearance of a computer-generated world which permits the user to experience this world using high-tech display and sensor systems.

* A digital simulation of the real world. Immersed virtual reality is three dimensional giving the feeling that the user is in another world.

* Virtual Reality is a computer simulation which allows the user to interact with the system. Special interfaces give the user the feel, sound and view of the virtual system. The user wears a head-mounted display through which the virtual world can be seen

* Advanced form of three-dimensional computer graphical simulation in which a participant is plunged into an artificial multimedia environment.

* the simulation of a person's entire environment by computer.

* VR, Computer-generated simulation of a real or imagined environment which a user can experience.

* (VR). A computer simulation of reality, using 3D graphics and sound effects, often with user interfaces such as special goggles and gloves, to create a lifelike environment for entertainment, experimentation, and training.

* A complete environment that is assembled and managed by a computer program, one in which the user enters and interacts with the program. The user wears a special interface that puts you on the playing field and makes you the player.

* is a pseudo-3D interactive technology which provides a user with a feeling that he or she is physically present in a computer-generated world.

* Virtual reality is a simulated multidimensional environment created by computer technology. It is used extensively in training and entertainment

* The use of an IT system to feed the user’s senses with stimuli that model real world conditions and thereby give the impression of moving within a virtual world.

* a hypothetical three-dimensional visual world created by a computer; user wears special goggles and fiber optic gloves etc., and can enter and move about in this world and interact with objects as if inside it

* Virtual reality (abbreviated VR) describes an environment that is simulated by a computer. Most virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic goggles, but some simulations include additional sensory information, such as sound through speakers.

2006-08-20 22:32:03 · answer #5 · answered by Joe_Young 6 · 1 0

the internet

2006-08-20 22:24:09 · answer #6 · answered by michael 5 · 0 0

it means,almost true to life

2006-08-20 22:24:46 · answer #7 · answered by Anonymous · 0 0

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