Character Development, at least in the sense I assume you're asking about, is somewhat dissapointing in my opinion. If you've played Morrowind, you know exactly how the dev works. Its only dissapointing because your class actually means nothing in the end...every character can max out every skill and basically become completely generic, save for your birth sign and race.
You pick 10 Major Skills. These skills level up faster than your minor skills and are to be considered to define your class. You need to level up a major skill 10 times to gain a level (When you are leveling your skills, any 10 level ups in your major skills will level your character up one level.), at which point you get to increase your stats.
As mentioned before, when you level up you get to choose stats you want to raise. Three of them. This works by a simple formula based on the skills you use (and consequently level up) during the previous level. Say, for example, you use a strength skill a lot. You will be able to invest more points into strength. If you level up 10 points in that strength skill, you'll be able to put 5 points into strength. Major skills level you up, but secondary skills do not, so leveling up 100 times in minor skills will not level your character up. This means you can make sure you get the most stat gains by working on minor skills more often than the major ones. Using this to your advantage you can end up maxxing out a character by carefully leveling up every skill in a certain order to maximize your stat gains. (For example, if your major skill is a strength skill, you'd go for 10 levels in 2 minor skills that have other stats, then hit your major skill, which would make it so you'll get +5 in all three stats)
No crafting besides "spellmaking" and "enchanting" which are both pretty poorly done. Spellmaking is basically just combining effects of other spells (you can increase or decrease duration and power as well as effects). While this sounds good, generally any good combination is too inefficient to use.
Enchanting is also dissapointing, as it was in Morrowind. The limited ability to enchant is actually "one-upped" by the Sigil stones that come from the obivion gates. Its (more often than not) much better to use the sigil stones to enchant your gear than to actually use soul gems and the spells.
And for your final question, sadly, i'm categorizing Oblivion as hack and slash. Dont get me wrong, its a very worthwhile game, but its pretty simple. Most quests are simply "run here and get this, then bring it back". Basically you'll end up getting a quest, using fast travel to get near there. Fight your way in, get an item, run out, and turn it in. Its honestly not a big thinker, although (cant stress it enough) fun.
2006-08-07 04:51:34
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answer #1
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answered by harmage 2
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Character development? Well,I really can't compare the character customization to any other game,simply because I've never seen the level of adjustment anywhere else. You can spend an hour adjusting just the facial characteristics for heaven's sake! Level advancement is simply this- you have major/minor skills (which you can choose) In order to level up,you must have sufficiently improved at least one of your major skills (improvement is based on a bar scale according to how many times you've used that skill) Improving you minor skills does not give you a higher level though. Crafting? Like what-woodworking? You can repair your armor if you have it as one of your skills if thats what you mean. No,it is not just another hack-and-slash. There are numerous puzzles,and in some areas the game leaves you on your own to figure it out. (There's usually a indicator arrow telling you where to go on the next part of whatever quest you're doing,but sometimes this disappears,leaving you to figure out where to go next- although sometimes the game suggests places to go) it's not usually a super-hard mind confuser, although I know of several people who got stuck and couldn't think of what to do. Hope you get it!
2006-08-07 04:13:01
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answer #2
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answered by Gen 2
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Oblivion does have a high level of character customization. A lot of people have complained that their characters did not turn out well, mine looks okay I guess. The only thing that comes close to crafting, and in my opinion one of the best features, is the ability to enchant items/weapons with magical properties. The game is hack and slash, however, it takes some skill. You will need to block manually and takes timing. Also attacking allows for quick, less damaging hits or longer, more damaging hits. Each detracts from stamina which affects your ability to block and attack. You can also perform magic attacks. You have a lot of variety in what you can do. I would highly recommend this game.
2006-08-07 04:35:05
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answer #3
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answered by Anonymous
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Oblivion is a very cool game. Well, there are other cool games similar to Oblivion: Gothic 2 and Morowind.Oblivion features a gigantic world, extreme graphics and sound and very intresting secondary quests. But this doesn't mean the game is perfect: some quests have bugs and the story isn't so original. I think this game deserves 90 points from a total of 100. You could download the game from www.elderscrolls.com.
2006-08-07 04:13:30
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answer #4
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answered by Alexandru M 2
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you have to raise your mercantile skill. It takes a long time normally but you can go into the Elder Scrolls Construction program and cheat. Then you'll be all set
2016-03-27 02:15:46
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answer #5
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answered by Anonymous
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If you are planning to start on your woodworking project, this isn't something you should use, it's something that you would be insane not to. Go here https://tr.im/pUEPI
Truth is, I've been a carpenter for almost 36 years, and I haven't found anything like this for less than 10's of thousands of dollars.
2016-05-01 00:38:54
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answer #6
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answered by ? 3
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