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Do you play Massive Multiplayer Online games? I am in the early developmental stages of writing one, working with a programmer and an artist. What are must-have elements for you? Things you would like to see that you don't now? Fantasy, cyberpunk, horror, sci-fi? Types of quests? GUI conveniences? Just looking for some general feedback. :)

2006-07-17 03:37:59 · 5 answers · asked by JStrat 6 in Games & Recreation Video & Online Games

5 answers

I would still like to have the dungeon and dragons background kind of MMORPG. Player will now choose from the guild they come from before choosing a class or character, for instance Mount of the Frozentop carries Barbarian, Amazon, and so on, Temple of the Light carries Paladin, Cleric, Monk, Legion of the Dark consist of Assassin, Necromancer, Rogue, and etc. Instead of click or hit ket to cast spell, this time it will require the player to type out, so it actually challenge the player's ability of memorizing the spell and also the speed of typing. For example to cast Fireball, the spell name would be "lantaenun" (something like that), so the player must type the spell name in order to cast the spell. In terms of quest, it can actually inherit what currently the MMORPG has, but additional quest like spying, stealing from other guild should also possible to increase the fun of the game, on and off there will be random strike on the guild from other clan, perhaps outside the town, so that player that wandering around the town has the responsibility to defend their homeland... kind of lengthy here but this is really what I hope a game could be... thank you so much

2006-07-17 04:46:02 · answer #1 · answered by chengfee.Zvet 3 · 0 0

I've played MMOs for years, I started with Everquest back around the Kunark days.

There are several things that are important, but they're really only personal things, but I'll list them anyways.

1) Don't make it so serious. I'm VERY fond of the holidays and things of that nature in WoW, sometimes you need a break from leveling/raiding.

2) Don't ignore the lower levels. This sort of goes with number one, but a lot of the events in WoW are very limited to players who aren't level 60. There's other people out there besides end game, don't forget that.

Most of the other problems with MMOs come from the community, and there's not much you can do about that.

2006-07-17 10:44:36 · answer #2 · answered by MysticTortoise 3 · 0 0

an online game that uses medieval weapons like battering rams, cattapults, etc.. and is played like gunbound, has the graphics of M.U. online and is a multi player like dotA.

2006-07-17 10:46:06 · answer #3 · answered by with_dark_motives 4 · 0 0

Modular GUI.

Honestly, I'd kinda like to see something based on fuedal Japan. I'm surprised no one's done it yet.

2006-07-17 10:42:24 · answer #4 · answered by rsantos19 3 · 0 0

You pay for a game that sucks, and it's very boring.

2006-07-17 10:41:37 · answer #5 · answered by Anonymous · 0 0

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