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i didn't have a clue what was going on. no bogus answers or i report you.

2006-07-15 18:30:23 · 9 answers · asked by william the wizard 3 in Entertainment & Music Movies

9 answers

They were playing Liar's Dice. My friends and I used to play this all the time. Everyone gets 5 dice in a cup. You turn it over, but you don't' let anyone see what you have. You are guessing how many of a certain number of dice you ALL have together. So one player starts off by saying-- There are three 2s. The next person either ups the number of 2s they think there is, or they can choose a different die number as long as it isn't' t less than the last bet--they can't say two 4s. Now, betting goes on until someone decides that the last better is lying. For instance, if there are 3 players there is a total of 15 dice. If a player says "Eight 6s" you can say "lliar" and everyone shows their dice. If there are less than eight 6s showing, the last better loses a die for the next round. If there are eight or more TOTAL 6s, then the person who called you a liar loses a die. When you have no more dice, you are out of the game. When it gets down to 2 players, you start betting on the total number of dots on the dice--at least that's how we played it. I"m sure there are different ways, but that is the basic idea. Try playing--it's fun.

2006-07-15 20:43:53 · answer #1 · answered by sidnee_marie 5 · 14 1

It's called " pirates dice " the rules are quite complicated. it entails five dice in a cup shaken and then placed on the table. My suggestion is to Google Pirate Dice Rules. also they kept on guessing so Will would see where Jones had the key and his father guesses to keep Wll from joining the crew.

2016-03-27 07:11:41 · answer #2 · answered by Anonymous · 0 0

In mythology, the Egyptians had gods and goddess playing dice to add days to the calendar, while Greeks had their gods rolling for possession of the universe...It's called the liars game. They were playing for years of service they had with the Flying Dutchman. You try to guess how many dice there are like 8 fives, and bid your time. If you get caugh in a lie then your in a whole lot of heap, like Boot Straps Bill did.

2006-07-15 18:43:06 · answer #3 · answered by ~p♥kes~ 5 · 0 0

this is what i think it is. you put the dice in a cup, shake the cup, put the cup face down, call out for example 3 fives (three dice that show five), another person calls 4 fives. the players look at there dice, look at each other, and call out more number combos to fake out the other player. finally someone says show em and whoever the lier was loses. i hope that makes sense

2006-07-15 18:38:35 · answer #4 · answered by tim e 3 · 0 0

No, I honestly don't know.
But, i know its a real game.
I was in a Border's Book Store yesterday and they had a POTC section and there was the game. It came with like 4 cups and some dice.
Maybe if you read the box of the game it'll tell you how to play.
I'm not sure.

2006-07-15 18:34:01 · answer #5 · answered by DisneyLover 6 · 0 0

They were making wages on how long they would have to service on Davy Jones Ship. The winner would get his sentence reduce if he won the dice came; and he would be allowed to die in peace I guess or regain his old mortal self.

2006-07-15 19:03:56 · answer #6 · answered by Gail M 4 · 0 0

I don't know either, but I'm hear to find out with you LOL.
That's why I answered to find out myself, and not loose track of the Q and forget about it ...
:)

I once saw a game simular to it, it was some game from Asia ... don't know where or what it's about though...

2006-07-15 18:34:28 · answer #7 · answered by Am 4 · 0 0

The game is called 'Liar's Dice'. You can read more about it here: http://en.wikipedia.org/wiki/Liar%27s_dice

2006-07-16 03:38:37 · answer #8 · answered by r3d d3vil 05 3 · 0 0

Read this,this sounds like it might be right:

I think what they were playing was a variant of Liar's Dice sometimes called "Perudo" by the Spanish I believe ?? They only played one round since it is a simple case of Davy Jones right or wrong.

Rules:

OBJECT

To be the last player with one or more dice.

ROUNDS

Perudo is played in rounds. Players take a cup and place five dice in
it. To start each round, all players shake their cups to mix the
dice, then flip them over on the table. Using their cups to shield
their dice so that no other players can see them, players tilt up
their cups to peek at their own dice.

In each round, players take turns bidding until one player says "Dudo"
("I doubt" in Spanish), signifying that he/she disagrees with the
previous bid.

Players only roll their dice once per round.

THE FIRST BID

Player 1 starts by announcing a bid, based upon the quantity of any
particular number that could be counted if all players were to lift up
their cups to show their dice.

Players do not actually know how many of any particular number are
under the cups; they only know what dice they have. Players may
bluff-they do not need to have any of a particular number to bid that
number.

For example, a player does not need to have any fives to bid "6
fives."

FOLLOWING BIDS

After Player 1 bids, the player on Player 1's left (Player 2) has two
choices:

1) increase the bid, or

2) say "Dudo."

Players must either bid or say "Dudo" whenever it is their turn; they
may not pass.

INCREASING THE BID

To increase the bid, Player 2 may either:

1) increase the quantity, or

2) increase the number, or

3) increase the quantity and the number.

To increase the quantity, a player bids a higher quantity of the same
number that the previous player bid.

Or, Player 2 may increase the number, by bidding a number higher than
Player 1 bid.

Alternatively, Player 2 may increase the quantity and the number, by
bidding both quantity and number higher than those that Player 1 bid.

After Player 2 bids, play passes to the left. Each player, in turn,
must increase the bid or call "Dudo." Play continues for this round
until a player calls "Dudo."

CALLING "DUDO" (l DOUBT)

When a player believes that the player who just bid has bid
incorrectly (i.e., incorrectly estimated the quantity of the number
bid), that player may say "Dudo" instead of making a bid. Players may
only say "Dudo" to the player on their right.

COUNTING THE DICE

When a player says "Dudo," that player lifts his/her dice cup and
announces the quantity of the number just bid that he/she has under
the cup.

Continuing to the left, each player lifts his/her cup in turn, counts
the quantity of the number bid under the cup, and adds that quantity
to make a running total.

After all other players have lifted their cups and counted, the player
who bid last (i.e., the player who was doubted) lifts his/her cup,
adds his/her quantity of the number bid, and announces the final
total.

SCORING

If the final total is greater than or equal to the last bid, then the
player who said "Dudo" takes 1 of his/her dice and places it in the
discard pile. This player must now play with 1 less die than he/she
held on this round.

If the final total is less than the last bid, then the player who made
the bid places a die in the discard pile.

A round is over when a player loses a die. To start the next round,
all players pick up their remaining dice, put them back in the cups,
and start over. Only one player may lose a die in each round.

The player who lost a die during this round bids first on the next
round.

A player who loses all of his/her dice is out of the game. The player
to this player's left bids first on the next round.

SPECIAL RULES

ACES

Instead of calling a higher quantity or higher number to increase the
bid, players may make a bid using aces (ones). When players bid with
aces, they halve the quantity called by the previous player.

Players may not start a round by bidding aces.

If the quantity bid does not divide equally, the player who wishes to
bid aces must round up.

To increase the bid, the player on the left of the player who bids
aces must either bid a higher quantity of aces, or double the quantity
of aces bid and add one (if the player wants to bid a number other
than aces). or, the player on the left may call "Dudo," in which case
players count the quantity of aces (as described in Counting the Dice,
above).

PALAFICO

When players lose their fourth die (i.e., they have only one die
remaining), they declare themselves "Palafico." For the next round,
there are three special rules:

1) Aces are not wild, for this round only;

2) The player who is Palafico starts the round, and may start by
bidding aces (this is the only time that a player may start with
aces);

3) The rest of the players must increase the bid by raising the
quantity, or they may call "Dudo." In other words, players must bid
the same number that the Palafico player bid; they may not change the
number. There is one exception-. players who have already been
Palafico may change the number when it is their turn to bid. Other
players must then bid this number.

These special Palafico rules do not apply when only two players are
left in the game.

WINNING THE GAME

The last player left with one or more dice wins the game.

2006-07-15 19:05:14 · answer #9 · answered by capnbeatty 5 · 0 0

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