learn java
2006-06-26 13:58:26
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answer #1
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answered by dtstuff9 6
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Java is actually a surprisingly powerful platform for creating applications and games.
One example of a large game made in Java is Puzzle Pirates ( http://www.puzzlepirates.com ). Since you can create your own libraries in Java, or use the increasingly powerful classes and libraries available it's really up to you how far Java can go.
Now as for actually programming in Java, if you haven't programmed before, it may not be the best one to start off with. One easy language to learn is Turing, but there are others, turing is what I've used and made Tic Tac Toe, later I made a Super Mario Brothers clone, and then an online two player game with uploaded player profiles.
If you still want to start programming in Java, what you'll have to do is find a good tutorial and either an IDE (Integrated development environment) or another development program.
Sun (creators of Java) have created tutorials that cover all the bases ( http://java.sun.com/docs/books/tutorial/ ) in their tutorial they give a free Java compiler instillation, and walk you through making your first program to deal with any bugs that you could encounter and how to fix them. (A By-Platform walk-though: http://java.sun.com/docs/books/tutorial/getStarted/cupojava/index.html )
Some popular IDEs available can either be free (Netbeans: http://www.netbeans.org/ ) or commercially available (Ready to Program: http://www.holtsoft.com/ready/ )
The site CompSci.ca ( http://www.compsci.ca/v2/ ) is an online forum where you can find help on Java (or other programming languages) as well as find open source games or applications. You don't need to register to view the forums, though if you do you can ask the helpful people there any questions about Java, or see if your question has already been answered.
I hope this helps you in your endeavor, but making games is no small feat. Tic Tac Toe is a good way to start, plat-formers are good for collision detecting programming, anything with AI is good for simply practicing logical thought.
Good Luck in Java
2006-06-26 15:41:24
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answer #2
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answered by Anonymous
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The obvious answer: You get a computer and learn how to use the programming language called Java. :) Or its mutant, spammer-tainted Windows-only cousin, JavaScript.
The Not-So-Obvious answer: Not easily at all, since Java 1.1 doesn't work on most computers, the original Java itself doesn't have it in it to do a lot of the graphics or sound (easily) that more modern languages like Flash or Shockwave or even Visual Basic do....
The *Really* Not Obvious Answer: By having a good solid idea of what kind of game you wish to make in the first place, not just in terms of the graphics and game play, but in terms of how the *applet* itself breaks down as a flowcharted chain of events.
Meaning, you should be aware of *everything* your applet does, from "Now Loading" screen all the way to "Game Over" and everything in between. This way, you will know just *what* you need your code to do at any given moment, given any particular input from the end user.
Anything more specific than that, and you'd have to tell me what you were up to, and possibly teach me enough Java/JavaScript to get me making my own games myself. :p
2006-06-26 14:04:49
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answer #3
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answered by Bradley P 7
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i don't think you can.
2006-06-26 13:58:13
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answer #4
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answered by Anry 7
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