I am the first "one"runningman!
" Nintendo Wii. At E3 2006, Nintendo finally presented a playable console along with a ton of new information, though some key details are still unknown. Here's a look at what we know about the Wii (pronounced we) and what remains a mystery.
Confirmed: what we know
Appearance: The Nintendo Wii is the most diminutive of the three next-gen consoles, living inside a sleek rectangular box that's the size of three stacked DVD cases. As with the Xbox 360 and the PlayStation 3, the Wii can stand either horizontally or vertically. The console on display at E3 2006 was a glossy white reminiscent of the iPod and the company's own DS Lite, but Nintendo has always had a propensity for releasing its consoles in multiple colors. The eye-grabbing feature has been its LED-illuminated slot-loading optical media drive, which will accept standard five-inch, DVD-style discs as well as the smaller discs from Nintendo's current-generation GameCube. Nintendo has said that "a small, self-contained attachment" will enable the Wii to play DVD movies, though you can expect to pay extra for the privilege.
Controller: Nintendo had hinted that the controller would be the truly "revolutionary" thing about its GameCube successor, and the company did not disappoint. Unveiled at the Tokyo Game Show in September 2005, the wireless Wii controller has the appearance of a wandlike remote control you might use to change the channels on your TV. In fact, it uses a motion sensor, so the movements in your hand can be translated onscreen--launch title Legend of Zelda: Twilight Princess allows you to use the Wii remote to aim your bow or cast your fishing pole, while Super Mario Galaxy used the controller to collect out-of-reach objects. While we know Nintendo has some ideas in mind, many third parties promise to utilize the controller innovatively. Ubisoft's launch title, Red Steel, allows the player to use the controller to aim and swing a sword, while EA's Madden NFL franchise uses it to perform passing, kickoffs, and running tricks. In addition to the motion sensor, the controller features a four-way directional pad and two sets of buttons, including an over/under trigger configuration. Flip it on its side in a horizontal orientation, and the controls revert to old-school Nintendo: the D-pad on the left, two buttons on the right, in a configuration recognizable to any Game Boy or NES player. It also features an expansion port that allows for various other control options. The most notable expansion is the nunchuck controller, which houses an analog thumbstick, two action buttons, and tilting motion sensitivity. Another one that should prove successful is the traditional gamepad, which should aid in the ability to play the system's vast backward-compatible catalog (more on that later). While no one will doubt that the Wii's controller is unique, and our hands-on time with it proved that the games are innovative and enjoyable, it doesn't lend itself well to extended gameplay sessions like a traditional controller. It's worth noting that Nintendo is apt to change its systems quite a bit before launch--the original Nintendo DS shown at E3 2004 was altered in design before the system came out six months later. The change from the Revolution codename to Wii is proof positive that not many aspects of the system are final, internally or externally.
Hardware specs: The console packs a customized IBM-developed CPU paired with an ATI graphics chip, alongside 512MB of RAM and an expansion SD media slot for saved games and user-specific content. Nintendo's latest will also feature wireless controllers, a pair of USB 2.0 expansion ports, and built-in, router-style support for Wi-Fi Internet access. While the Wii will not support high-definition output--a big departure from the HD-centric Xbox 360 and PlayStation 3 consoles--it is expected to offer 480p progressive scan and a wide-screen-friendly mode, so it has the potential to look at least as good as a DVD on an HDTV.
Backward compatibility: The Wii's flexibility doesn't stop with GameCube games. The console includes Virtual Console, a built-in emulator that lets users download and play just about every game from all of the Big N's past systems: Nintendo 64, SNES, and even the original Nintendo Entertainment System. At the Tokyo Game Show in March 2006, the library grew even larger with the addition of the vast 16-bit era libraries of the Sega Genesis and Hudsonsoft Turbografx-16. That's a catalog of retro favorites stretching back to the 1980s, one that could reap significant long-tail rewards for Nintendo while recapturing some nostalgic retro gaming fans. Microsoft has made a killing with its Xbox Live Arcade titles, and Sony's PSP has also staked its claim to the downloadable gaming market, but neither of them look to have the sheer breadth of available content as the Wii. Nintendo president Satoru Iwata has confirmed that the downloads won't be free, though we can hardly blame Nintendo for trying to make an honest buck; we can only hope that the content comes in cheap, impulse-buy-friendly increments. The Virtual Console titles on display at E3 2006 looked clear and crisp, and they played just as nicely as on their original consoles. At this point, we're still not entirely sure how the GameCube compatibility will work, though--whether it'll be the near-100 percent PS2 support of PS1 games or the much spottier backward compatibility of the Xbox 360.
Rumor and speculation: what we don't know
Developer support: While the Nintendo GameCube was plentiful in amazing first-party titles such as Super Mario Sunshine, Metroid Prime, and Legend of Zelda: The Wind Waker, the company's insistence in creating a console that used proprietary discs while Sony and Microsoft went with DVDs made third parties shy away from exclusive development, just as they had when the cartridge-based Nintendo 64 fell out of favor during the era of CD-based games. While there were a handful of playable third-party Wii titles in Nintendo's booth, the overwhelming majority of the games were being published by Nintendo itself. Nintendo's even more ambiguous promise of a wholly original gaming experience on the Wii probably isn't helping the situation; game studios are perhaps justifiably skittish about limiting sales by committing games that won't be easily ported to Sony and Microsoft's consoles.
Release date and price: While most expected final details to be released at E3 2006, the convention came and went without official word on the Wii's release. Nintendo hasn't specified a date beyond "fourth quarter 2006," but impatient fan boys can take heart in rumors that the Wii may hit sooner rather than later. Nintendo's known for flexibility with its deadlines, but the company will likely try to slip its system out before the PlayStation 3's November 17 release. In terms of the system's price, Nintendo has confirmed that it will sell for "under $250," though we don't know if that means $249, or something closer to $200. Either way, it will be considerably lower than the $400 Xbox 360 as well as the PS3, which will run $600 for the highest-end model.
The bottom line
With sales figures for the original Xbox and the PlayStation 2 trouncing those for the GameCube, once-mighty Nintendo needs a big hit to retain its foothold in the home-console market outside of Japan. There's a lot to like about the Wii, but focusing on "fun gameplay" at the expense of the groundbreaking technological and graphical acuity of its rivals is certainly a gamble. One wonders if Nintendo's emphasis on retro gaming means that the company is reliving its past glories and indulging in experimentation for experimentation's sake at the expense of cultivating the more advanced technologies that next-generation customers will demand. On the other hand, while Nintendo cultivated a lot of doubt with the touch-sensitive dual-screen gameplay mechanics of its DS portable, it paid off as the system has flourished due to excellent, innovative software. The system's coming-out party at E3 2006 revealed a host of entertaining and imaginative titles in the same vein as the best DS games, and Nintendo has always focused on creating games that are fun to play. The Wii will be the only console on which you'll be able to take new Mario, Zelda, and Metroid titles for a spin, and you'll be able to do it for far less money than playing Microsoft and Sony's consoles will cost. We'll keep you updated as more information comes to light."
These people watch G4TV:
"Posted by: snordolio
There's only one good reason to watch G4: Ronilyn Reilly :D
The shows are OK, but I've never set my PVR to record any of them.
--------------------------------------------------------------------------------
Posted by: SFman025
G4TV.com seems to be good. I like the ICON series as well. Pulse has a lot of info as well.
--------------------------------------------------------------------------------
Posted by: mobius
I'm on Dish so I don't get G4 yet. I do watch TechTV a lot though.
--------------------------------------------------------------------------------
Posted by: darklordjames
didnt techTV just get bought by comcast, and is being merged with G4? common thought says that techTV will be disappearing from you Dish listings shortly :(
--------------------------------------------------------------------------------
Posted by: Komoto
It's pretty cool, though their formatting and hosts leave something to be desired imo, Extended Play (X Play) on tech tv is of better quality. But it's worth watching for game footage, for sure.
Best show imo are probably the Tommy Talerico ventures, Judgement Day and...the other one :) He an Vic Lucas are pretty decent. G4TV.com isn't bad, either (mmm T-Dub), and I enjoy Cinematech.
quote:
--------------------------------------------------------------------------------
There's only one good reason to watch G4: Ronilyn Reilly
--------------------------------------------------------------------------------
Hehe, my least favorite part of G4's female offerings. That girl needs to develop a public speaking voice to be on tv, you can barely hear her and the acoustics of her voice are just odd as hell.
--------------------------------------------------------------------------------
Posted by: Komoto
TechTV getting folded into G4 is stupid. Tech TV has much better programming for computer users and only one show on gaming (that's arguably superior to everything on the gaming /channel/). Could be true, but what a colossal blunder it would be.
--------------------------------------------------------------------------------
Posted by: darklordjames
here's the PR to verify the TechTV/G4 merger:
http://www.cmcsk.com/phoenix.zhtml?...ular&id=508278&
--------------------------------------------------------------------------------
Posted by: ChrisFB
I flip it on when I'm relaxing sometimes. It's decent but if I got TechTV I'd watch that instead (Comcast). I occasionally watch Arena where two teams duke it out in LAN games. The one host must be about 6'4" and 260 unless everyone else is a midget - he totally stands out you can't miss him. I always think it would be entertaining for him to get to beat the hell out of the team that loses (give the dorks something to play for and make for a hell of an exciting game and after event). It would certainly get the show some ratings - like a combo LAN match and American Gladiator aftermatch. My warped perspective anyway.
--------------------------------------------------------------------------------
Posted by: tramahound
I always wanted it once I heard about it (i have dish network too), but wanted it in addition to TechTV not replacing it :(
who knows what will happen to them though...maybe it'll be a mutually beneficial merger...hahahah, yeah right!
--------------------------------------------------------------------------------
Posted by: newsguy
I watch pulse because it's the most up to date show they run. I've noticed they repeat many of the other shows. I'm sick of seeing the guy who made Yar's Revenge and E.T. over and over.
quote:
--------------------------------------------------------------------------------
There's only one good reason to watch G4: Ronilyn Reilly
--------------------------------------------------------------------------------
Well, I know you mean looking at her, but if you close your eyes you will be the victim of one of the worst anchor voices ever. That monotone voice is hard to listen to, and if the content wasn't fresh I would write in and complain. Anyway, I support the channel because it's dedicated to games.
--------------------------------------------------------------------------------
Posted by: oktoberrust11
quote:
--------------------------------------------------------------------------------
Originally posted by darklordjames
didnt techTV just get bought by comcast, and is being merged with G4? common thought says that techTV will be disappearing from you Dish listings shortly :(
--------------------------------------------------------------------------------
quote:
--------------------------------------------------------------------------------
here's the PR to verify the TechTV/G4 merger:
--------------------------------------------------------------------------------
FYI, that link does state that since Echostar will have an equity interest in the new channel, Dish will carry this new channel. No word on DirecTV, I have sent them an e-mail though.
Regards,
Matt
--------------------------------------------------------------------------------
Posted by: oktoberrust11
AVS Moderator Steve Mehs has posted this link, which states that DirecTV will carry this new channel. :)
Matt
--------------------------------------------------------------------------------
Posted by: Croberto
I think Icons, Pulse and g4tv.com are the best reasons to watch G4. Can't believe some of the review shows they have from games released well before christmas."
2006-06-18 08:06:38
·
answer #1
·
answered by OneRunningMan 6
·
1⤊
3⤋