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As a for instance, max xp in Dragon Warrior for NES was 65535.

2006-06-15 12:53:41 · 3 answers · asked by tychozero 1 in Games & Recreation Video & Online Games

3 answers

It's a computer thing. The game or system only has 2 bytes of space to store that value. 2 bytes has a maximum value of 65535 (where the range is 0-65535)

2006-06-15 12:58:15 · answer #1 · answered by lwcomputing 6 · 0 0

Probably something to do with binary numbers since 65535 is 2^16-1

2006-06-15 19:56:27 · answer #2 · answered by Neilman 5 · 0 0

It's the largest value you can put in an 16 bit unsigned integer (which means it's a whole number, stored in 16bits of memory, and it's not using one of the bits to store whether or not the number is positive or negative). Since the NES was a 16 bit console, it tended to use 16 bit numbers for everything, because it's fastest for the CPU to work with. I'm guessing you might find that a few games nowadays do something a bit odd if you push a score over 4294967295, which is the largest value you can get in a 32 bit unsigned integer...

2006-06-15 20:05:33 · answer #3 · answered by Anonymous · 0 0

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