The grim view is that an artist makes zero in five, maybe twenty in ten and then a few hundred thousand in 15 years- you know, after he switches carreers. Of course, there are artists out there who make it- big time. Some artists make huge amounts of money, but those are few and far between. For example, my boyfriend tirelessly promotes himself. He manufactures buttons, bumper stickers, magnets and posters with his art on them. He has a show opening in July, and another in August. Some months he has two or three shows. His art really, truly is a full time job, but he only draws for a couple of hours a day. The rest of the time is spent on the business end of things. A lot of shmoozing goes into it too. The cocktail parties in which we struggle to meet "the right people" are endless.
Now here's where the other shoe drops...
last year he made about 4,000 dollars.
I work as a T.A. in my university's art department and made a bit more. Between the two of us we were able to afford our tiny efficency appartment and enough ramen to tide us over between shmooze sessions (at which we eat fairly well).
The point is, you have to work at it and be prepared to starve and struggle. Most of the artists we know are not so lucky/dedicated/well-off as us and have to keep day jobs. I know plenty of artists who have made less than a thousand dollars in the last 5 years.
You might think I'm just talking about fine art, but this is quite true in design, illustation and animation. Animation VERY hard to break into. Design work your safest bet, but that's still iffy. Most companies work heavily with freelancers. The only one I can come up wih a statistic on now is "American Greetings"- the card company. They hire one freelancer for every 500 who contact them, and that might be only for one card. That's the thing about freelance- no benefits- no security... it's a rough life, but here's the thing:
PEOPLE DO MAKE IT.
If could be me or you or my boyfriend or some guy who pukes and calls it art. The bottom line is:
1) Self promote
2) Eat ramen
3) Schmooze
4) Know that the road ahead is hard but that if it's what you love no one's going to stop you, so screw people (like me) who give advice, because only you know what you want to do.
2006-06-06 17:31:21
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answer #1
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answered by Emmature 3
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Well, I am lucky I guess I have have no problem finding work in art, design and animation. I think you just have to work hard and learn that any profession requires you do what you must to get ahead. I am sorry but fine art is much harder. I think if you are willing to get and keep your skills up than you can be very successful.
However, I will point out that you must have some creative talent and ability to work in design or animation or art. If you don't have an eye for photography or flair for color pick another profession.
2006-06-06 18:12:09
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answer #2
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answered by Lady Webmaster 2
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solid for him i'm no longer likely to hate. Manchester United basically supply this type of worthwhile contract to gamers that are shown no longer asserting Lucas Moura won't sooner or later be well worth that sales yet it is soccer activities finished stop! massive salaries are area of the rage!
2016-12-08 17:56:39
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answer #3
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answered by Anonymous
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